Week 1 T&L Activities:

What is Esports?

A1 Genres of esports games

• Genres of esports games:

o Multiplayer Online Battle Arena (MOBA)

 

The multiplayer online battle arena is a team-based game that draws influence from real-time strategy and role-playing genres. While many different MOBAs exist, they all generally follow the same blueprint.

o First Person Shooter (FPS)

A first-person shooter (FPS) is a genre of action video game that is played from the point of view of the protagonist. FPS games typically map the gamer's movements and provide a view of what an actual person would see and do in the game.

 

o Battle Royale

Battle royale video games are multiplayer games that involve a large number of gamers, typically around 100, controlling characters who parachute onto a virtual map, where they will battle until there is only one person left standing.

o Real Time Strategy (RTS)

o Fighting games

o Sports based games.

o First Person Shooter (FPS)

o Battle Royale

o Real Time Strategy (RTS)

o Fighting games

o Sports-based games.

 

 

During the first project, you will investigate different genres of esports games and the professional teams that play them. You will also have to study the online and live tournaments and leagues in which these esports teams compete. You will concentrate on the different sections in different weeks.

o First Person Shooter (FPS)

The multiplayer online battle arena is a team-based game that draws influence from real-time strategy and role-playing genres, While there are many different MOBAs out there, they all generally follow the same blueprint.

 

o Battle Royale

Battle royale video games are multiplayer games that involve a large number of gamers, typically around 100, controlling characters who parachute onto a virtual map, where they will battle until there is only one person left standing.

 

o Real Time Strategy (RTS)

A real-time strategy (RTS) game is a type of game where players progress simultaneously with each other in “real-time” as opposed to taking turns.  The RTS genre typically describes a game where players construct buildings and wield armies in order to dominate a field of play.

 

o Fighting games

Fighting game is a genre of video game in which a gamer battles against another character controlled by another gamer or the game's artificial intelligence (AI). Fighting games often feature special moves that are triggered through rapid sequences of button presses or associated mouse or joystick movements.

 

o Sports based games.

A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasise actually playing the sport, whilst others emphasise strategy and sport management.

 

list as many different games in each genres that you can think of

 

Create a guide for new players giving positives to each of the genres you have been looking at.
•Give examples of games and show images to support your statements
•You also need to try and convince the reader that these games are the best out of all other genres.
•Link the games you are talking about to the teams you have researched in previous lessons.

Make sure you link the genres to the tournaments that involve them

 

 


Files that support this week

English:

Assessment:

Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.



Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.
Learning Outcomes:

Learning aim A: Investigate different genres of esports games.


Awarding Organisation Criteria:

A.P1 Describe a range of genres of esports games

A.M1 Analyse the similarities and differences between the genres of esports games

A.D1 Evaluate the success and popularity of different genres of esports games.


Maths:
Stretch and Challenge:
E&D / BV
Homework / Extension:
ILT
  →  →  →  →  →  →
Week 2 T&L Activities:

A2 Individual esports games

 Specific esports games linked to the genres:

MOBA games e.g.: League of Legends, DOTA2

 

FPS games e.g.: Overwatch, CS:GO, Call of Duty

 

Battle Royale games e.g: Fortnite, PUBG

 

RTS games e.g.: Starcraft II, Warcraft III

 

Fighting games e.g.: Street Fighter, Super Smash Bros

 

Sports-based games e.g.: FIFA, NBA 2K, Rocket League.

 

Consider the below video, What are the potential risks of the esports industry 

 


Files that support this week

English:

Assessment:

Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.



Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.
Learning Outcomes:
Awarding Organisation Criteria:
Maths:
Stretch and Challenge:
E&D / BV
Homework / Extension:
ILT
  →  →  →  →  →  →
Week 3 T&L Activities:

B1 Features of successful, high-performing teams

 

Characteristics of the player.

--- Some great content taken from https://gamerules.com ---

  1. Communication

The importance of good communication cannot be overstated. Playing on an esports team necessitates the ability to communicate your thoughts in a concise yet timely manner. It’s important as many things can happen at any given time. One teammate may have one plan of action in mind, while you have another. Coordination of these various thoughts to give the team a synchronous mindset is critical to victory.

  1. Multitasking

Video games boost brain power and multitasking abilities, so esports pros might just be some of the best multitaskers on the planet. Imagine how many different bars and meters you have to pay attention to at any given moment throughout the course of a match. In the case of Smash, you need to keep an eye on your percentage. Also, your opponents, and even any projectiles they may have charged up, or possibly a meter unique to them.

  1. Critical Thinking

Critical thinking, especially when done quickly, is one of the most powerful skills to have on your side during a tense match. The constant playing of video games makes you smarter. During an eight-minute match, millions of micro-decisions are made at any given time. You must ask yourself questions such as, “Will my opponent block my next move?” Will they attempt an air dodge to get out of the way? Will they retaliate when they attempt to return from the ledge? You basically need an answer to everything, and the only way to do that is to narrow down your options to your best options.

  1. Determination

The true skill that distinguishes a casual player from a professional player is the innate desire to persevere in the face of adversity. Self-improvement is the cornerstone of success in any sport, and having the determination and motivation to push your skills and yourself is crucial. It’s not easy to put in the time to improve and accept both your wins and losses.

 

Some further reading and articles on the characteristics can be found using the following link ScienceDirect

 

Characteristics of the team.

 

Review the article created by Grant Rousseau -  Global Director of Esports and European Director of Operations for Team Falcons. Director of Global Esports for CULTIV8 SPORTS, and discuss in teams the key points Linked'in

 

Positive physical health.

 

Positive mental health.

 

How to setup your own esports team? refer to the suggestions on corrisionhours site. Starting your own team

 

B2 UK teams

Professional British esports teams or teams who are based in the UK 

Excel

 

London Spitfire

London Royal Ravens

 

British Hurricane.

 

B3 Global teams

Professional esports teams that compete in tournaments globally

Fnatic

 

Team Liquid,

 

Cloud9

 

Team Dignitas,

 

Astralis,

Invictus Gaming,

 

FaZe Clan

.

With your chosen esports teams you will need to find the following information.
Who are the team?
What genres of games do they play?
What tournaments do they enter?
Characteristics of the player.
Characteristics of the team.
Positive physical health.
Positive mental health.

 

Tournaments locally (UK) and globally.

Fortnite World Cup
Dota 2 The International
League of Legends World Championship.
Overwatch League.
Call of Duty League.
 

Levels of Esports (Grass-roots to Professional).

 

Global Bodies

  • International Olympic Committee (IOC)​

  • Esports Integrity Coalition (ESIC)​

  • Global Esports Federation (GEF)​

  • World Anti-Doping Agency (WADA).

 

Age rating system for video games

ØPan European Game Information (PEGI)
ØEntertainment Software Rating Board (ESRB)

 

Research the following areas:
Digital download platforms versus buying in a box

Online safety including;
     Online grooming
     Vulnerability
     Stranger danger
     Safeguarding.

 

What are the Demographics of esports players,e.g.:
age, 
gender,
country and/or region,
technology and mode of play, e.g. PC, console, mobile.

 

 

 


Files that support this week

English:

Assessment:

Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.



Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.
Learning Outcomes:
Awarding Organisation Criteria:
Maths:
Stretch and Challenge:
E&D / BV
Homework / Extension:
ILT
  →  →  →  →  →  →
Week 4 T&L Activities:

C1 Local Area Network (LAN) and online tournaments

 

LAN tournaments and events e.g.: Epic LAN, Insomina, Blizzcon, Gamescon.

 

Online tournaments e.g.: Gamessaloon.com, Battlefy, XYgaming.

 

 

C2 Live tournaments and leagues

Tournaments e.g.:

Fortnite World Cup

 

League of Legends World Championships

 

Dota2 ‘The International’.

 

Leagues e.g.:

Overwatch League

 

Call of Duty League.

 

In the image at the top of the weekly content are a number of companies involved in esports, carryout and record research on what do these companies do to help support and organise esports? Extentuion – What other companies can you find that help run and preserve esports in this country.

 


Files that support this week

English:

Assessment:

Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.



Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.
Learning Outcomes:
Awarding Organisation Criteria:
Maths:
Stretch and Challenge:
E&D / BV
Homework / Extension:
ILT
  →  →  →  →  →  →
Week 5 T&L Activities:
Files that support this week

English:

Assessment: Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.

Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.
Learning Outcomes:
Awarding Organisation Criteria:
Maths:
Stretch and Challenge:
E&D / BV
Homework / Extension:
ILT
  →  →  →  →  →  →
Week 6 T&L Activities:
Files that support this week

English:

Assessment: Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.

Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.
Learning Outcomes:
Awarding Organisation Criteria:
Maths:
Stretch and Challenge:
E&D / BV
Homework / Extension:
ILT
  →  →  →  →  →  →