week 3

B1 Development process

 

Background research.

 

Planning.

 

Pre-production with testing, feedback and review.

 

 Live-streamed broadcast.

 

Capture and archive.

 

Post-live-stream use, e.g. promotion, sharing via social media, video-on-demand, highlights/clips.

 


Last Updated
2023-02-22 14:05:27

Links to Learning Outcomes

Links to Assessment criteria

Learning aim B: Prepare for a live-streamed esports/games broadcast

 

B.P3 Develop appropriate plans for live-streaming esports/games.

B.P4 Develop appropriate materials and setup through generally adequate pre-production and testing

B.M3 Develop detailed and competent plans, materials and setup using effective pre-production and testing.

BC.D2 Demonstrate confident and fluent planning, development, setup and broadcasting of a live-streamed esports/games that shows thorough preparation and exploits a range of technology and communication opportunities.



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How 2's Coverage

Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.



Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.

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