week 7

C2 Audience interaction

 

Interacting with the audience by:

o reacting to stream chat

o social media, e.g. polls, news/updates

o moderating chat to ensure online safety and inclusivity

o contests/giveaways.

 

o age-appropriate content

o obtaining copyright clearance

o monitoring and enforcing a safe and inclusive environment for audiences/contributors

o adhering to platform codes of conduct

o data protection.


Last Updated
2023-02-22 14:23:37

English and Maths

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Homework

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Equality and Diversity Calendar
How to's

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Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.



Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.

Links to Learning Outcomes

Links to Assessment criteria

Learning aim C: Broadcast live-streaming esports/games using industry standards

 

C.P5 Use appropriate techniques and technologies to produce and broadcast a generally adequate live stream.

C.P6 Maintain legal and ethical standards appropriate to the audience.

C.M4 Use effective techniques and technologies to produce and broadcast a cohesive live-streaming esports/games.

BC.D2 Demonstrate confident and fluent planning, development, setup and broadcasting of a live-streamed esports/games that shows thorough preparation and exploits a range of technology and communication opportunities.



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