Some times we will want to enable our users to select an option from a drop down box, this could be for something like a size of a drink or the colour of
clothing garment.
We must remember when creating a system the importance of our design documents, these will provide the basis of infomation that will assit the users and also
the developer, as in some cases you may only design a system and never create it as a specailist person may do that for you. However they will need as much information
as is possible to get the correct naming of tools and the correct setting of properties and attributes.
The use of a storyboard is the first step to a healthy project. This provides the detail to location, size and presentation of the system, this is like the architects
plans to a house before it is built. At this stage a desiger could find that a client would like to change the layout as they didnt like the feel of the program, or
they could add further elements to it. It is also key to do this stage first as this is more time efficent that creating the application on a conversation as
you can simply rub out an element and move it elsewhere in seconds and not have to worry about its links to other elements in the system.
Object | Property | Value |
---|---|---|
Label1 | Name | LblIncrement |
text | Increment | |
- | - | - |
Label2 | Name | LblDecrease |
text | decrease |
What is the #
5 min's
#
EXTENTION
EXTENTION
STRETCH & CHALLENGE
The information covered in this page covers the knowledge and understanding linked to the criterion in the table below.
Links to Assessment Criteria | Description |
---|---|
LO1 |
Understand the features of event driven programming: Key features: service oriented; time driven; event handlers; trigger functions; events eg mouse, keyboard, HTML object, form, user interface; event loops; flexibility; suitability for graphical interfaces; simplicity of programming; ease of development |
LO2 |
Be able to use the tools and techniques of an event driven language: Triggers: eg key press, alarm, system event, touch screen event, mouse click Tools and techniques: eg use of tool boxes and controls, selection, loops, event handlers, triggers, objects and object properties, menus; debugging tools Variables: declaring variables; scope of variables; constants; data types |
Functional Skills English | Reading, Writing, Comprhension, Problems Solving, Nouns |
Functional Skills Maths | Compression,Reduction |
British Values | None covered in this session. |
Equality and Diversity |
Links to Learning Outcomes |
Links to Assessment criteria |
|
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