week 6

Unit 8 - 3.1 Execution phase, i.e.:

  • time (e.g. tracking and recording time spent on tasks as per project plan)
  • cost (e.g. identifying and recording costs against budget plan
  • quality (e.g. review quality of deliverables and management process)
  • change (e.g. reviewing and implementing requests for changes to project)
  • risk (e.g. assessing level of project risks and taking action to minimise the risks)
  • issue (e.g. identifying and resolving project issues) 
  • communication (e.g. communication with stakeholders, end users, clients, project team members) 
  • acceptance (e.g. identifying completion of deliverables and gaining client’s acceptance)

Unit 21 - 3.1 Creating a prototype, i.e.:

  • setting structure
  • adding content 
  • inserting hyperlinks

Unit 21 - 3.2 Interactive elements, i.e.:

  • existing 
    • copy HTML code from pre-existing components (e.g. social media feeds, videos, maps)
    • editing to make these appropriate for a webpage (e.g. making a map local) 
  • language (e.g. Javascript, Flash) 
    • writing code to perform a function 
    • allowing for user interaction (e.g. changing an image based on a user selection, validating input)
  • database 
    • creating a database on a server 
    • connecting a webpage to a database using PHP 
    • writing data from a user input (e.g. completion of a form) using MySQL 
  • CSS
    • responsive design

Last Updated
2018-06-12 14:19:37

Links to Learning Outcomes

Links to Assessment criteria

Unit 21 - 3. Be able to execute projects

Unit 8 - 3. Be able to create prototype websites for an identified client

 

 

Unit 8 - P4: Develop a project plan for the identified project

Unit 8 - P5: Follow the project plan and conduct a phase review of the identified project

Unit 8 - M2: Carry out and document a phase review of the project plan

 

Unit 21 - P4: Create a prototype of the website for the client

Unit 21 - P5: Conduct testing of the prototype

Unit 21 - M2: Add interactive components to the prototype based upon the client’s requirements

Unit 21 - D2: Evaluate the prototype against the client’s requirements



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How 2's Coverage

Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.



Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.

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