week 7

Develop a computer game to meet client requirements

C1 Principles of computer games development

• Design schematics.

• Computational processes applied to computer games development, e.g. use of

rendering engines.

• Principles of mathematics applied to computer games development, e.g. vector, physics.

• Prototyping and game engine selection.

• Tools and techniques used to develop computer games.

• Quality characteristics used to test and assess suitability of computer games.

• Technical constraints.


Last Updated
2018-08-30 10:34:06

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Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.



Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.

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