C3 Testing computer games
• Test computer games including playability, compatibility, stability and acceptance.
• Obtain feedback from others, e.g. effectiveness, presentation, performance, accessibility,
portability, robustness, purpose.
• Make improvements and/or refinements to computer games in response to testing and
feedback from others.
Links to Learning Outcomes |
Links to Assessment criteria |
|
---|---|---|
Reading: Read and understand texts, selecting material appropriate to purpose, collating from different sources and making comparisons and cross-references as appropriate.
Ratios: Calculating ratios, applying ratios, Scales e.g. Maps
Statistic extracting information: Tables, Diagrams, Charts and Graphs
Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.