week 5
C1 Live-Streaming
Background research.
Planning.
Schedule.
Pre-production with testing, feedback and review.
Target Audience.
Content.
Game.
Equipment.
Streaming platform:
o Twitch
o Mixer
o YouTube.
C2 Shoutcastering/Commentating for a game
Types of shoutcast/commentator, e.g. play by play, colour, hybrid, solo/collaborative.
Purpose, e.g. information, fun, context, structured.
Communication information:
o player
o in-depth game
o skills
o strategies
o tactics
o story
o narrative
o reason.
Preparing information:
o player
o game
o notes
o what is happening
o why it is happening
o answering questions.
Voice:
o tempo
o quality
o volume.
Communication:
o tone, accent, articulation
o knowledgeable
o technical terms.
Shoutcasting/Commentating:
o knowledge of personal actions
o knowledge of gameplay
o knowledge of tactics and strategies
o pace and energy
o capturing an audience
o use of audio
o maintaining stream quality
o capturing key events
Last Updated
2022-12-07 14:10:20
English and Maths
English
Maths
Stretch and Challenge
Stretch and Challenge
- Fast to implement
- Accessible by default
- No dependencies
Homework
Homework
Equality and Diversity Calendar
How to's
How 2's Coverage
Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.
Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.
Links to Learning Outcomes |
Links to Assessment criteria |
|
---|---|---|
Learning aim C: Produce and review a live-stream |
C.P5 Use appropriate skills and techniques to produce a live-stream C.P6 Review the live-streamed game C.M3 Use effective skills and techniques to produce and review a high quality live-stream C.D2 Evaluate the live-streamed game with the different techniques used, showing development for future improvements. |
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