o Twitch
o Mixer
o YouTube.
o player
o in-depth game
o skills
o strategies
o tactics
o story
o narrative
o reason.
o player
o game
o notes
o what is happening
o why it is happening
o answering questions.
o tempo
o quality
o volume.
o tone, accent, articulation
o knowledgeable
o technical terms.
o knowledge of personal actions
o knowledge of gameplay
o knowledge of tactics and strategies
o pace and energy
o capturing an audience
o use of audio
o maintaining stream quality
o capturing key events
Links to Learning Outcomes |
Links to Assessment criteria |
|
---|---|---|
Learning aim C: Produce and review a live-stream |
C.P5 Use appropriate skills and techniques to produce a live-stream C.P6 Review the live-streamed game C.M3 Use effective skills and techniques to produce and review a high quality live-stream C.D2 Evaluate the live-streamed game with the different techniques used, showing development for future improvements. |
Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.