o skills
o strategies
o in-game knowledge
o game mechanics: macro play and micro play.
o stream
o voice
o talent
o technology
o personal skills.
o stream
o watching footage
o understanding strengths and weaknesses
o constructive criticisms
o feedback
Links to Learning Outcomes |
Links to Assessment criteria |
|
---|---|---|
Learning aim C: Produce and review a live-stream |
C.P5 Use appropriate skills and techniques to produce a live-stream C.P6 Review the live-streamed game C.M3 Use effective skills and techniques to produce and review a high quality live-stream C.D2 Evaluate the live-streamed game with the different techniques used, showing development for future improvements. |
Anonymous Assessment - Learners assess an anonymous piece of work containing deliberate mistakes against given success criteria.